add missing bitmaps

This commit is contained in:
Felix Suchert 2023-03-28 22:48:44 +02:00
parent 2d2ca44ef5
commit 0381b8d14c
Signed by: feliix42
GPG key ID: 24363525EA0E8A99
5 changed files with 11 additions and 11 deletions

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@ -18,6 +18,7 @@ where
weather::get_weather(display)
}
// TODO(feliix42): Remove dead code here
pub fn populate_default<D>(display: &mut D)
where

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@ -8,17 +8,16 @@ pub static DRIZZLE: &'static [u8] = include_bytes!("../../assets/drizzle.bmp");
pub static RAIN: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static SNOW: &'static [u8] = include_bytes!("../../assets/snow.bmp");
// TODO(feliix42): replace assets
pub static MIST: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static SMOKE: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static HAZE: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static SANDDUST: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static FOG: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static SAND: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static DUST: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static ASH: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static SQUALL: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static TORNADO: &'static [u8] = include_bytes!("../../assets/rain.bmp");
pub static MIST: &'static [u8] = include_bytes!("../../assets/fog.bmp");
pub static SMOKE: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp");
pub static HAZE: &'static [u8] = include_bytes!("../../assets/fog.bmp");
pub static SANDDUST: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp");
pub static FOG: &'static [u8] = include_bytes!("../../assets/fog.bmp");
pub static SAND: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp");
pub static DUST: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp");
pub static ASH: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp");
pub static SQUALL: &'static [u8] = include_bytes!("../../assets/wind.bmp");
pub static TORNADO: &'static [u8] = include_bytes!("../../assets/wind.bmp");
pub static CLEAR: &'static [u8] = include_bytes!("../../assets/sunny.bmp");
pub static CLOUDS: &'static [u8] = include_bytes!("../../assets/cloudy.bmp");