diff --git a/assets/fog.bmp b/assets/fog.bmp new file mode 100644 index 0000000..36192e6 Binary files /dev/null and b/assets/fog.bmp differ diff --git a/assets/thick-fog.bmp b/assets/thick-fog.bmp new file mode 100644 index 0000000..3ef8a84 Binary files /dev/null and b/assets/thick-fog.bmp differ diff --git a/assets/wind.bmp b/assets/wind.bmp new file mode 100644 index 0000000..7fa4d04 Binary files /dev/null and b/assets/wind.bmp differ diff --git a/src/lib.rs b/src/lib.rs index 1e0d548..133e03d 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -18,6 +18,7 @@ where weather::get_weather(display) } +// TODO(feliix42): Remove dead code here pub fn populate_default(display: &mut D) where diff --git a/src/weather/icons.rs b/src/weather/icons.rs index f063051..49c39c7 100644 --- a/src/weather/icons.rs +++ b/src/weather/icons.rs @@ -8,17 +8,16 @@ pub static DRIZZLE: &'static [u8] = include_bytes!("../../assets/drizzle.bmp"); pub static RAIN: &'static [u8] = include_bytes!("../../assets/rain.bmp"); pub static SNOW: &'static [u8] = include_bytes!("../../assets/snow.bmp"); -// TODO(feliix42): replace assets -pub static MIST: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static SMOKE: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static HAZE: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static SANDDUST: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static FOG: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static SAND: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static DUST: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static ASH: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static SQUALL: &'static [u8] = include_bytes!("../../assets/rain.bmp"); -pub static TORNADO: &'static [u8] = include_bytes!("../../assets/rain.bmp"); +pub static MIST: &'static [u8] = include_bytes!("../../assets/fog.bmp"); +pub static SMOKE: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp"); +pub static HAZE: &'static [u8] = include_bytes!("../../assets/fog.bmp"); +pub static SANDDUST: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp"); +pub static FOG: &'static [u8] = include_bytes!("../../assets/fog.bmp"); +pub static SAND: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp"); +pub static DUST: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp"); +pub static ASH: &'static [u8] = include_bytes!("../../assets/thick-fog.bmp"); +pub static SQUALL: &'static [u8] = include_bytes!("../../assets/wind.bmp"); +pub static TORNADO: &'static [u8] = include_bytes!("../../assets/wind.bmp"); pub static CLEAR: &'static [u8] = include_bytes!("../../assets/sunny.bmp"); pub static CLOUDS: &'static [u8] = include_bytes!("../../assets/cloudy.bmp");