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https://github.com/Feliix42/ssd1675.git
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Partially working Inky pHAT example
This commit is contained in:
parent
7b1e0b15c6
commit
204f654e33
6 changed files with 256 additions and 17 deletions
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@ -13,6 +13,9 @@ version = "0.2.2"
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optional = true
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optional = true
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version = "0.4.4"
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version = "0.4.4"
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[dev-dependencies]
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linux-embedded-hal = "0.2.1" # for examples
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[features]
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[features]
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default = ["graphics"]
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default = ["graphics"]
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graphics = ["embedded-graphics"]
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graphics = ["embedded-graphics"]
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201
examples/raspberry_pi_inky_phat.rs
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201
examples/raspberry_pi_inky_phat.rs
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@ -0,0 +1,201 @@
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// the library for the embedded linux device
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extern crate linux_embedded_hal;
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use linux_embedded_hal::spidev::{self, SpidevOptions};
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use linux_embedded_hal::sysfs_gpio::Direction;
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use linux_embedded_hal::Delay;
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use linux_embedded_hal::{Pin, Spidev};
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// the eink library
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extern crate ssd1675;
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use ssd1675::{Display, DisplayInterface, Dimensions, GraphicDisplay, Color, Rotation};
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// Graphics
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extern crate embedded_graphics;
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use embedded_graphics::coord::Coord;
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use embedded_graphics::fonts::{Font12x16, Font6x8};
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use embedded_graphics::prelude::*;
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use embedded_graphics::primitives::{Circle, Line};
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use embedded_graphics::Drawing;
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// HAL (Traits)
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extern crate embedded_hal;
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use embedded_hal::prelude::*;
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// activate spi, gpio in raspi-config
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// needs to be run with sudo because of some sysfs_gpio permission problems and follow-up timing problems
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// see https://github.com/rust-embedded/rust-sysfs-gpio/issues/5 and follow-up issues
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const ROWS: u16 = 212;
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const COLS: u8 = 104;
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fn main() -> Result<(), std::io::Error> {
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// Configure SPI
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let mut spi = Spidev::open("/dev/spidev0.0").expect("SPI device");
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let options = SpidevOptions::new()
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.bits_per_word(8)
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.max_speed_hz(4_000_000)
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.mode(spidev::SPI_MODE_0)
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.build();
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spi.configure(&options).expect("SPI configuration");
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// https://pinout.xyz/pinout/inky_phat#
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// Configure Digital I/O Pin to be used as Chip Select for SPI
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let cs = Pin::new(8); // BCM8
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cs.export().expect("cs export");
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while !cs.is_exported() {}
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cs.set_direction(Direction::Out).expect("CS Direction");
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cs.set_value(1).expect("CS Value set to 1");
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let busy = Pin::new(17); // BCM17
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busy.export().expect("busy export");
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while !busy.is_exported() {}
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busy.set_direction(Direction::In).expect("busy Direction");
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let dc = Pin::new(22); // BCM22
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dc.export().expect("dc export");
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while !dc.is_exported() {}
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dc.set_direction(Direction::Out).expect("dc Direction");
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dc.set_value(1).expect("dc Value set to 1");
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let reset = Pin::new(27); // BCM27
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reset.export().expect("reset export");
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while !reset.is_exported() {}
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reset.set_direction(Direction::Out).expect("reset Direction");
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reset.set_value(1).expect("reset Value set to 1");
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println!("Pins configured");
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let mut delay = Delay {};
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let controller = ssd1675::Interface::new(spi, cs, busy, dc, reset);
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// println!("Test all the rotations");
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let dimensions = Dimensions { rows: ROWS, cols: COLS };
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let mut black_buffer = [0u8; ROWS as usize * COLS as usize]; // FIXME: This is using 1 byte per pixel when it only needs to be one bit
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let mut red_buffer = [0u8; ROWS as usize * COLS as usize];
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let display = Display::new(controller, dimensions, Rotation::Rotate270);
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let mut display = GraphicDisplay::new(display, &mut black_buffer, &mut red_buffer);
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display.reset(&mut delay).expect("error resetting display");
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// display.set_rotation(DisplayRotation::Rotate0);
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println!("reset and initialised");
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display.clear(Color::White);
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println!("clear");
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display.draw(
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Font12x16::render_str("Hello Rust")
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.with_stroke(Some(Color::Red))
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.with_fill(Some(Color::White))
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.translate(Coord::new(5, 10))
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.into_iter(),
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);
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println!("draw");
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display.update(&mut delay).expect("error updating display");
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println!("update...");
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// display.set_rotation(DisplayRotation::Rotate90);
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// display.draw(
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// Font::render_str("Rotate 90!")
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// .with_stroke(Some(Color::Black))
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// .with_fill(Some(Color::White))
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// .translate(Coord::new(5, 50))
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// .into_iter(),
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// );
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// display.set_rotation(DisplayRotation::Rotate180);
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// display.draw(
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// Font6x8::render_str("Rotate 180!")
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// .with_stroke(Some(Color::Black))
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// .with_fill(Some(Color::White))
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// .translate(Coord::new(5, 50))
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// .into_iter(),
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// );
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// display.set_rotation(DisplayRotation::Rotate270);
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// display.draw(
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// Font6x8::render_str("Rotate 270!")
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// .with_stroke(Some(Color::Black))
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// .with_fill(Some(Color::White))
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// .translate(Coord::new(5, 50))
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// .into_iter(),
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// );
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// epd4in2.update_frame(&mut spi, &display.buffer()).unwrap();
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// epd4in2
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// .display_frame(&mut spi)
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// .expect("display frame new graphics");
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// delay.delay_ms(5000u16);
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// println!("Now test new graphics with default rotation and some special stuff:");
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// display.clear_buffer(Color::White);
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// // draw a analog clock
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// display.draw(
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// Circle::new(Coord::new(64, 64), 64)
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// .with_stroke(Some(Color::Black))
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// .into_iter(),
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// );
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// display.draw(
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// Line::new(Coord::new(64, 64), Coord::new(0, 64))
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// .with_stroke(Some(Color::Black))
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// .into_iter(),
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// );
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// display.draw(
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// Line::new(Coord::new(64, 64), Coord::new(80, 80))
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// .with_stroke(Some(Color::Black))
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// .into_iter(),
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// );
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// // draw white on black background
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// display.draw(
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// Font6x8::render_str("It's working-WoB!")
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// // Using Style here
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// .with_style(Style {
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// fill_color: Some(Color::Black),
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// stroke_color: Some(Color::White),
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// stroke_width: 0u8, // Has no effect on fonts
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// })
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// .translate(Coord::new(175, 250))
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// .into_iter(),
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// );
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// // use bigger/different font
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// display.draw(
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// Font12x16::render_str("It's working-BoW!")
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// // Using Style here
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// .with_style(Style {
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// fill_color: Some(Color::White),
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// stroke_color: Some(Color::Black),
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// stroke_width: 0u8, // Has no effect on fonts
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// })
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// .translate(Coord::new(50, 200))
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// .into_iter(),
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// );
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// // a moving `Hello World!`
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// let limit = 10;
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// for i in 0..limit {
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// println!("Moving Hello World. Loop {} from {}", (i + 1), limit);
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// display.draw(
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// Font6x8::render_str(" Hello World! ")
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// .with_style(Style {
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// fill_color: Some(Color::White),
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// stroke_color: Some(Color::Black),
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// stroke_width: 0u8, // Has no effect on fonts
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// })
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// .translate(Coord::new(5 + i * 12, 50))
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// .into_iter(),
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// );
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// epd4in2.update_frame(&mut spi, &display.buffer()).unwrap();
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// epd4in2
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// .display_frame(&mut spi)
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// .expect("display frame new graphics");
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// delay.delay_ms(1_000u16);
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// }
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println!("Finished - going to sleep");
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display.deep_sleep()
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}
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@ -269,8 +269,9 @@ impl Command {
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}
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}
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// UpdateDisplayOption1(RamOption, RamOption) => {
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// UpdateDisplayOption1(RamOption, RamOption) => {
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// }
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// }
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// UpdateDisplayOption2(u8) => {
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UpdateDisplayOption2(value) => {
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// }
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pack!(buf, 0x22, [value])
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}
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// EnterVCOMSensing => {
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// EnterVCOMSensing => {
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// }
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// }
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// VCOMSenseDuration(u8) => {
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// VCOMSenseDuration(u8) => {
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@ -300,17 +301,19 @@ impl Command {
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// }
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// }
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// AutoWriteBlackPattern(u8) => {
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// AutoWriteBlackPattern(u8) => {
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// }
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// }
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// XAddress(u8) => {
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XAddress(address) => {
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// }
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pack!(buf, 0x4E, [address])
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// YAddress(u8) => {
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}
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// }
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YAddress(address) => {
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pack!(buf, 0x4F, [address])
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}
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AnalogBlockControl(value) => {
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AnalogBlockControl(value) => {
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pack!(buf, 0x74, [value])
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pack!(buf, 0x74, [value])
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}
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}
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DigitalBlockControl(value) => {
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DigitalBlockControl(value) => {
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pack!(buf, 0x7E, [value])
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pack!(buf, 0x7E, [value])
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}
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}
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_ => unimplemented!(),
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_ => unimplemented!()
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};
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};
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interface.send_command(command)?;
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interface.send_command(command)?;
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@ -328,11 +331,9 @@ impl<'buf> BufCommand<'buf> {
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let (command, data) = match self {
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let (command, data) = match self {
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WriteBlackData(buffer) => {
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WriteBlackData(buffer) => {
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// TODO: Handle rotation
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(0x24, buffer)
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(0x24, buffer)
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}
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}
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WriteRedData(buffer) => {
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WriteRedData(buffer) => {
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// TODO: Handle rotation
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(0x26, buffer)
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(0x26, buffer)
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}
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}
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WriteLUT(buffer) => {
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WriteLUT(buffer) => {
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@ -69,7 +69,7 @@ impl<I> Display<I> where I: DisplayInterface {
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// POR is HiZ. Need pull from config
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// POR is HiZ. Need pull from config
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// Command::BorderWaveform(u8).execute(&mut self.interface)?;
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// Command::BorderWaveform(u8).execute(&mut self.interface)?;
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// BufCommand::WriteLUT().execute(&mut self.interface)?;
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BufCommand::WriteLUT(&LUT_RED).execute(&mut self.interface)?;
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Command::DataEntryMode(DataEntryMode::IncrementYIncrementX, IncrementAxis::Horizontal).execute(&mut self.interface)?;
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Command::DataEntryMode(DataEntryMode::IncrementYIncrementX, IncrementAxis::Horizontal).execute(&mut self.interface)?;
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@ -82,19 +82,20 @@ impl<I> Display<I> where I: DisplayInterface {
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pub fn update<D: hal::blocking::delay::DelayMs<u8>>(&mut self, black: &[u8], red: &[u8], delay: &mut D) -> Result<(), I::Error> {
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pub fn update<D: hal::blocking::delay::DelayMs<u8>>(&mut self, black: &[u8], red: &[u8], delay: &mut D) -> Result<(), I::Error> {
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// Write the B/W RAM
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// Write the B/W RAM
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let buf_limit = ((self.rows() * self.cols() as u16) as f32 / 8.).ceil() as usize;
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Command::XAddress(0).execute(&mut self.interface)?;
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Command::XAddress(0).execute(&mut self.interface)?;
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Command::YAddress(0).execute(&mut self.interface)?;
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Command::YAddress(0).execute(&mut self.interface)?;
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BufCommand::WriteBlackData(&black).execute(&mut self.interface)?;
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BufCommand::WriteBlackData(&black[..buf_limit]).execute(&mut self.interface)?;
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// Write the Red RAM
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// Write the Red RAM
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Command::XAddress(0).execute(&mut self.interface)?;
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Command::XAddress(0).execute(&mut self.interface)?;
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Command::YAddress(0).execute(&mut self.interface)?;
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Command::YAddress(0).execute(&mut self.interface)?;
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BufCommand::WriteRedData(&red).execute(&mut self.interface)?;
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BufCommand::WriteRedData(&red[..buf_limit]).execute(&mut self.interface)?;
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// Kick off the display update
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// Kick off the display update
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Command::UpdateDisplayOption2(0xC7).execute(&mut self.interface)?;
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Command::UpdateDisplayOption2(0xC7).execute(&mut self.interface)?;
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Command::UpdateDisplay.execute(&mut self.interface)?;
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Command::UpdateDisplay.execute(&mut self.interface)?;
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delay.delay_ms(5);
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delay.delay_ms(50);
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// TODO: We don't really need to wait here... the program can go off and do other things
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// TODO: We don't really need to wait here... the program can go off and do other things
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// and only busy wait if it wants to talk to the display again. Could possibly treat
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// and only busy wait if it wants to talk to the display again. Could possibly treat
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// the interface like a smart pointer in which "acquiring" it would wait until it's not
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// the interface like a smart pointer in which "acquiring" it would wait until it's not
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@ -120,3 +121,23 @@ impl<I> Display<I> where I: DisplayInterface {
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self.rotation
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self.rotation
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}
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}
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}
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}
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const LUT_RED: [u8; 70] = [
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// Phase 0 Phase 1 Phase 2 Phase 3 Phase 4 Phase 5 Phase 6
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// A B C D A B C D A B C D A B C D A B C D A B C D A B C D
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0b01001000, 0b10100000, 0b00010000, 0b00010000, 0b00010011, 0b00000000, 0b00000000, // LUT0 - Black
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0b01001000, 0b10100000, 0b10000000, 0b00000000, 0b00000011, 0b00000000, 0b00000000, // LUTT1 - White
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0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, // IGNORE
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0b01001000, 0b10100101, 0b00000000, 0b10111011, 0b00000000, 0b00000000, 0b00000000, // LUT3 - Red
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0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, // LUT4 - VCOM
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// Duration | Repeat
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// A B C D |
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64, 12, 32, 12, 6, // 0 Flash
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16, 8, 4, 4, 6, // 1 clear
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4, 8, 8, 16, 16, // 2 bring in the black
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2, 2, 2, 64, 32, // 3 time for red
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2, 2, 2, 2, 2, // 4 final black sharpen phase
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0, 0, 0, 0, 0, // 5
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0, 0, 0, 0, 0 // 6
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];
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@ -1,3 +1,4 @@
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use hal;
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use color::Color;
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use color::Color;
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use display::{Display, Rotation};
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use display::{Display, Rotation};
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use interface::DisplayInterface;
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use interface::DisplayInterface;
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@ -14,8 +15,20 @@ impl<'a, I> GraphicDisplay<'a, I> where I: DisplayInterface {
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GraphicDisplay { display, black_buffer, red_buffer }
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GraphicDisplay { display, black_buffer, red_buffer }
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}
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}
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pub fn update(&mut self) -> Result<(), ()> {
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pub fn update<D: hal::blocking::delay::DelayMs<u8>>(&mut self, delay: &mut D) -> Result<(), I::Error> {
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unimplemented!()
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self.display.update(self.black_buffer, self.red_buffer, delay)
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}
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pub fn clear(&mut self, _color: Color) {
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// TODO: Support color
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for byte in &mut self.black_buffer.iter_mut() {
|
||||||
|
*byte = 1; // background_color.get_byte_value();
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Combine loops
|
||||||
|
for byte in &mut self.red_buffer.iter_mut() {
|
||||||
|
*byte = 0; // background_color.get_byte_value();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn set_pixel(&mut self, x: u32, y: u32, color: Color) {
|
fn set_pixel(&mut self, x: u32, y: u32, color: Color) {
|
||||||
|
|
|
@ -47,7 +47,7 @@ where
|
||||||
|
|
||||||
fn write(&mut self, data: &[u8]) -> Result<(), SPI::Error> {
|
fn write(&mut self, data: &[u8]) -> Result<(), SPI::Error> {
|
||||||
// Select the controller with chip select (CS)
|
// Select the controller with chip select (CS)
|
||||||
self.cs.set_low();
|
// self.cs.set_low();
|
||||||
|
|
||||||
// Linux has a default limit of 4096 bytes per SPI transfer
|
// Linux has a default limit of 4096 bytes per SPI transfer
|
||||||
// https://github.com/torvalds/linux/blob/ccda4af0f4b92f7b4c308d3acc262f4a7e3affad/drivers/spi/spidev.c#L93
|
// https://github.com/torvalds/linux/blob/ccda4af0f4b92f7b4c308d3acc262f4a7e3affad/drivers/spi/spidev.c#L93
|
||||||
|
@ -60,7 +60,7 @@ where
|
||||||
}
|
}
|
||||||
|
|
||||||
// Release the controller
|
// Release the controller
|
||||||
self.cs.set_high();
|
// self.cs.set_high();
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue