ssd1675/src/color.rs

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/// Represents the state of a pixel in the display
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#[derive(Clone, Copy, PartialEq, Debug)]
pub enum Color {
Black,
White,
Red,
}
#[cfg(feature = "graphics")]
extern crate embedded_graphics;
#[cfg(feature = "graphics")]
use self::embedded_graphics::pixelcolor::raw::RawU8;
#[cfg(feature = "graphics")]
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use self::embedded_graphics::pixelcolor::{BinaryColor, Rgb888, RgbColor};
#[cfg(feature = "graphics")]
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use self::embedded_graphics::prelude::*;
#[cfg(feature = "graphics")]
impl PixelColor for Color {
type Raw = RawU8;
}
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impl From<u8> for Color {
fn from(value: u8) -> Self {
match value {
0 => Color::Black,
1 => Color::White,
2 => Color::Red,
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_ => panic!("invalid color value"),
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}
}
}
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#[cfg(feature = "graphics")]
impl From<BinaryColor> for Color {
fn from(value: BinaryColor) -> Self {
match value {
BinaryColor::On => Color::Black,
BinaryColor::Off => Color::White,
}
}
}
#[cfg(feature = "graphics")]
impl From<Rgb888> for Color {
fn from(value: Rgb888) -> Self {
// NOTE(feliix42): This is admittedly a very simplistic approximation, it'd be more
// accurate to map the colors accordingly, but since that's an injective mapping anyways,
// why not keep it simple for now.
match value {
Rgb888::WHITE => Color::White,
Rgb888::BLACK => Color::Black,
_ => Color::Red,
}
}
}
#[cfg(feature = "graphics")]
impl Into<Rgb888> for Color {
fn into(self) -> Rgb888 {
match self {
Color::White => Rgb888::WHITE,
Color::Black => Rgb888::BLACK,
Color::Red => Rgb888::RED,
}
}
}
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#[cfg(test)]
mod tests {
use super::*;
#[test]
fn from_u8() {
assert_eq!(Color::Black, Color::from(0u8));
assert_eq!(Color::White, Color::from(1u8));
}
#[test]
fn from_u8_panic() {
for val in 3..=u8::max_value() {
extern crate std;
let result = std::panic::catch_unwind(|| Color::from(val));
assert!(result.is_err());
}
}
}