use embedded_graphics::{ pixelcolor::Rgb565, prelude::*, }; use embedded_graphics_simulator::{SimulatorDisplay, Window, OutputSettingsBuilder}; use embedded_plots::Plot; fn main() -> Result<(), core::convert::Infallible> { let mut display: SimulatorDisplay = SimulatorDisplay::new(Size::new(480, 272)); Plot::new( vec![ Point::new(100, 100), Point::new(150, 100), Point::new(200, 200)],RgbColor::GREEN) .draw(&mut display)?; let output_settings = OutputSettingsBuilder::new() .build(); Window::new("Hello World", &output_settings).show_static(&display); Ok(()) }