deps.rs/libs/badge/badge.rs

264 lines
7.8 KiB
Rust

//! Simple badge generator
use base64::display::Base64Display;
use once_cell::sync::Lazy;
use rusttype::{point, Font, Point, PositionedGlyph, Scale};
use serde::Deserialize;
const FONT_DATA: &[u8] = include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/DejaVuSans.ttf"));
const FONT_SIZE: f32 = 11.;
const SCALE: Scale = Scale {
x: FONT_SIZE,
y: FONT_SIZE,
};
/// Badge style name.
///
/// Default style is "flat".
///
/// Matches style names from shields.io.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Deserialize)]
#[serde(rename_all = "kebab-case")]
pub enum BadgeStyle {
Flat,
FlatSquare,
ForTheBadge,
}
impl Default for BadgeStyle {
fn default() -> Self {
Self::Flat
}
}
#[derive(Debug, Clone)]
pub struct BadgeOptions {
/// Subject will be displayed on the left side of badge
pub subject: String,
/// Status will be displayed on the right side of badge
pub status: String,
/// HTML color of badge
pub color: String,
/// Style of badge.
pub style: BadgeStyle,
}
impl Default for BadgeOptions {
fn default() -> BadgeOptions {
BadgeOptions {
subject: "build".to_owned(),
status: "passing".to_owned(),
color: "#4c1".to_owned(),
style: BadgeStyle::Flat,
}
}
}
struct BadgeStaticData {
font: Font<'static>,
scale: Scale,
offset: Point<f32>,
}
static DATA: Lazy<BadgeStaticData> = Lazy::new(|| {
let font = Font::try_from_bytes(FONT_DATA).expect("failed to parse font collection");
let v_metrics = font.v_metrics(SCALE);
let offset = point(0.0, v_metrics.ascent);
BadgeStaticData {
font,
scale: SCALE,
offset,
}
});
pub struct Badge {
options: BadgeOptions,
}
impl Badge {
pub fn new(options: BadgeOptions) -> Badge {
Badge { options }
}
pub fn to_svg_data_uri(&self) -> String {
format!(
"data:image/svg+xml;base64,{}",
Base64Display::new(self.to_svg().as_bytes(), &base64::prelude::BASE64_STANDARD)
)
}
pub fn to_svg(&self) -> String {
match self.options.style {
BadgeStyle::Flat => self.to_flat_svg(),
BadgeStyle::FlatSquare => self.to_flat_square_svg(),
BadgeStyle::ForTheBadge => self.to_for_the_badge_svg(),
}
}
pub fn to_flat_svg(&self) -> String {
let left_width = self.calculate_width(&self.options.subject) + 6;
let right_width = self.calculate_width(&self.options.status) + 6;
let total_width = left_width + right_width;
let left_center = left_width / 2;
let right_center = left_width + (right_width / 2);
let color = &self.options.color;
let subject = &self.options.subject;
let status = &self.options.status;
let svg = format!(
r###"<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="{total_width}" height="20">
<linearGradient id="smooth" x2="0" y2="100%">
<stop offset="0" stop-color="#bbb" stop-opacity=".1"/>
<stop offset="1" stop-opacity=".1"/>
</linearGradient>
<mask id="round">
<rect width="{total_width}" height="20" rx="3" fill="#fff"/>
</mask>
<g mask="url(#round)">
<rect width="{left_width}" height="20" fill="#555"/>
<rect width="{right_width}" height="20" x="{left_width}" fill="{color}"/>
<rect width="{total_width}" height="20" fill="url(#smooth)"/>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11" text-rendering="geometricPrecision">
<text x="{left_center}" y="15" fill="#010101" fill-opacity=".3">{subject}</text>
<text x="{left_center}" y="14">{subject}</text>
<text x="{right_center}" y="15" fill="#010101" fill-opacity=".3">{status}</text>
<text x="{right_center}" y="14">{status}</text>
</g>
</svg>"###
);
svg
}
pub fn to_flat_square_svg(&self) -> String {
let left_width = self.calculate_width(&self.options.subject) + 6;
let right_width = self.calculate_width(&self.options.status) + 6;
let total_width = left_width + right_width;
let left_center = left_width / 2;
let right_center = left_width + (right_width / 2);
let color = &self.options.color;
let subject = &self.options.subject;
let status = &self.options.status;
let svg = format!(
r###"<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="{total_width}" height="20" text-rendering="geometricPrecision">
<g>
<rect width="{left_width}" height="20" fill="#555"/>
<rect width="{right_width}" height="20" x="{left_width}" fill="{color}"/>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="{left_center}" y="14">{subject}</text>
<text x="{right_center}" y="14">{status}</text>
</g>
</svg>
"###,
);
svg
}
pub fn to_for_the_badge_svg(&self) -> String {
let left_width = self.calculate_width(&self.options.subject) + 38;
let right_width = self.calculate_width(&self.options.status) + 38;
let total_width = left_width + right_width;
let left_center = left_width / 2;
let right_center = left_width + (right_width / 2);
let color = &self.options.color;
let subject = self.options.subject.to_uppercase();
let status = self.options.status.to_uppercase();
let svg = format!(
r###"<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="{total_width}" height="28">
<g>
<rect width="{left_width}" height="28" fill="#555"/>
<rect width="{right_width}" height="28" x="{left_width}" fill="{color}"/>
</g>
<g fill="#fff" text-anchor="middle" font-family="Verdana,Geneva,DejaVu Sans,sans-serif" font-size="10" text-rendering="geometricPrecision">
<text x="{left_center}" y="18" letter-spacing="1">{subject}</text>
<text x="{right_center}" y="18" font-weight="bold" letter-spacing="1">{status}</text>
</g>
</svg>
"###,
);
svg
}
fn calculate_width(&self, text: &str) -> u32 {
let glyphs: Vec<PositionedGlyph> =
DATA.font.layout(text, DATA.scale, DATA.offset).collect();
let width = glyphs
.iter()
.rev()
.filter_map(|g| {
g.pixel_bounding_box()
.map(|b| b.min.x as f32 + g.unpositioned().h_metrics().advance_width)
})
.next()
.unwrap_or(0.0);
(width + ((text.len() as f32 - 1f32) * 1.3)).ceil() as u32
}
}
#[cfg(test)]
mod tests {
use super::*;
fn options() -> BadgeOptions {
BadgeOptions::default()
}
#[test]
fn test_calculate_width() {
let badge = Badge::new(options());
assert_eq!(badge.calculate_width("build"), 29);
assert_eq!(badge.calculate_width("passing"), 44);
}
#[test]
#[ignore]
fn test_to_svg() {
use std::{fs::File, io::Write as _};
let mut file = File::create("test.svg").unwrap();
let options = BadgeOptions {
subject: "latest".to_owned(),
status: "v4.0.0-beta.21".to_owned(),
style: BadgeStyle::ForTheBadge,
color: "#fe7d37".to_owned(),
};
let badge = Badge::new(options);
file.write_all(badge.to_svg().as_bytes()).unwrap();
}
#[test]
fn deserialize_badge_style() {
#[derive(Debug, Deserialize)]
struct Foo {
style: BadgeStyle,
}
let style = serde_urlencoded::from_str::<Foo>("style=flat").unwrap();
assert_eq!(style.style, BadgeStyle::Flat);
let style = serde_urlencoded::from_str::<Foo>("style=flat-square").unwrap();
assert_eq!(style.style, BadgeStyle::FlatSquare);
}
}