deps.rs/libs/badge/badge.rs
2020-10-04 16:12:56 +02:00

161 lines
4.4 KiB
Rust

//! Simple badge generator
use base64::display::Base64Display;
use once_cell::sync::Lazy;
use rusttype::{point, Font, Point, PositionedGlyph, Scale};
const FONT_DATA: &[u8] = include_bytes!(concat!(env!("CARGO_MANIFEST_DIR"), "/DejaVuSans.ttf"));
const FONT_SIZE: f32 = 11.;
const SCALE: Scale = Scale {
x: FONT_SIZE,
y: FONT_SIZE,
};
pub struct BadgeOptions {
/// Subject will be displayed on the left side of badge
pub subject: String,
/// Status will be displayed on the right side of badge
pub status: String,
/// HTML color of badge
pub color: String,
}
impl Default for BadgeOptions {
fn default() -> BadgeOptions {
BadgeOptions {
subject: "build".to_owned(),
status: "passing".to_owned(),
color: "#4c1".to_owned(),
}
}
}
struct BadgeStaticData {
font: Font<'static>,
scale: Scale,
offset: Point<f32>,
}
static DATA: Lazy<BadgeStaticData> = Lazy::new(|| {
let font = Font::try_from_bytes(FONT_DATA).expect("failed to parse font collection");
let v_metrics = font.v_metrics(SCALE);
let offset = point(0.0, v_metrics.ascent);
BadgeStaticData {
font,
scale: SCALE,
offset,
}
});
pub struct Badge {
options: BadgeOptions,
}
impl Badge {
pub fn new(options: BadgeOptions) -> Badge {
Badge { options }
}
pub fn to_svg_data_uri(&self) -> String {
format!(
"data:image/svg+xml;base64,{}",
Base64Display::with_config(self.to_svg().as_bytes(), base64::STANDARD)
)
}
pub fn to_svg(&self) -> String {
let left_width = self.calculate_width(&self.options.subject) + 6;
let right_width = self.calculate_width(&self.options.status) + 6;
let svg = format!(
r###"<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="{}" height="20">
<linearGradient id="smooth" x2="0" y2="100%">
<stop offset="0" stop-color="#bbb" stop-opacity=".1"/>
<stop offset="1" stop-opacity=".1"/>
</linearGradient>
<mask id="round">
<rect width="{}" height="20" rx="3" fill="#fff"/>
</mask>
<g mask="url(#round)">
<rect width="{}" height="20" fill="#555"/>
<rect x="{}" width="{}" height="20" fill="{}"/>
<rect width="{}" height="20" fill="url(#smooth)"/>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="{}" y="15" fill="#010101" fill-opacity=".3">{}</text>
<text x="{}" y="14">{}</text>
<text x="{}" y="15" fill="#010101" fill-opacity=".3">{}</text>
<text x="{}" y="14">{}</text>
</g>
</svg>"###,
left_width + right_width,
left_width + right_width,
left_width,
left_width,
right_width,
self.options.color,
left_width + right_width,
(left_width) / 2,
self.options.subject,
(left_width) / 2,
self.options.subject,
left_width + (right_width / 2),
self.options.status,
left_width + (right_width / 2),
self.options.status
);
svg
}
fn calculate_width(&self, text: &str) -> u32 {
let glyphs: Vec<PositionedGlyph> =
DATA.font.layout(text, DATA.scale, DATA.offset).collect();
let width = glyphs
.iter()
.rev()
.filter_map(|g| {
g.pixel_bounding_box()
.map(|b| b.min.x as f32 + g.unpositioned().h_metrics().advance_width)
})
.next()
.unwrap_or(0.0);
(width + ((text.len() as f32 - 1f32) * 1.3)).ceil() as u32
}
}
#[cfg(test)]
mod tests {
use super::*;
fn options() -> BadgeOptions {
BadgeOptions::default()
}
#[test]
fn test_calculate_width() {
let badge = Badge::new(options());
assert_eq!(badge.calculate_width("build"), 29);
assert_eq!(badge.calculate_width("passing"), 44);
}
#[test]
#[ignore]
fn test_to_svg() {
use std::fs::File;
use std::io::Write;
let mut file = File::create("test.svg").unwrap();
let options = BadgeOptions {
subject: "build".to_owned(),
status: "passing".to_owned(),
..BadgeOptions::default()
};
let badge = Badge::new(options);
file.write_all(badge.to_svg().as_bytes()).unwrap();
}
}